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The Iconic Puzzle Game Wouldn't Triumph at The Game Awards — An Additional Classification Could Fix That

Each time a significant honors show approaches, one notices an outcry for the addition additional classifications to honor underappreciated efforts and delight the hearts of enthusiasts who have specialized interests.

A fellow writer has already made advocating for terror-themed awards. That would rule. Equally deserving are board games, representing someone's personal cause. But they will have to forgive me when I prioritize since similar to single-minded supporters, there's a strong justification for why my demand remains most pressing and significant. Here's the proposal: There should be an award type for logic-based games.

The Genre Classification Challenge

Organizing artistic expressions defies precise measurement; it remains highly personal, and it will always spark debates resulting in unclear classifications. This explains why cinema institutions steer clear of genre categories. However, it represents an essential concession in the world of video games, which are so diverse they hardly constitute one unified medium.

For the full spectrum of achievement in video games to receive acknowledgment, while allowing diverse titles to have a chance for representation, specific award classifications remain vital.

Current Gaming Award Categories

Prominent interactive entertainment events currently feature award types recognizing Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Sim/Strategy, and Sports/Racing games. Together, these six categories actually cover many game types, and you can find room for most games within them.

This doesn't apply to puzzle games. No appropriate category exists to accommodate them. Examine these examples from recent excellent titles, showing diverse approaches: building puzzles of one title, the pulse-pounding block-matching of another game, thought-provoking social scenarios in another game. Which classification works within current classifications? Unfortunately, nowhere.

The Representation Problem

Many instances occur excellent brain-teasers published annually without proper recognition during gaming ceremonies, if they accidentally match classification types such as Mobile Game, VR/AR Game, or the extremely competitive small studio competitions.

  • A renowned logic title wasn’t nominated in any category in 2014
  • Another creative title was excluded in 2019
  • Well-received sorting experience received no acknowledgment in 2021
  • Only a few brain-teasers managed to sneak into small studio or handheld classifications

Significance of Puzzle Games

Frequently they represent small games, yet the craft behind logic titles carries substantial weight. Iconic mobile puzzle games stand as most popular titles globally continuing this trend for an extended period.

The legendary block-stacking game rivals popular creative games for the title of best-selling game of all time; it also contends for top gaming experience. Puzzle games are foundational for gaming as medium, while interacting across multiple categories.

The Solution and Justification

Brain-teasers wouldn't encounter this problem. It would be easy to populate multiple candidates interesting, varied, worthy titles annually without trouble — perhaps, with difficulty, since numerous excellent many worthy titles.

Restating the point, these represent titles lacking appropriate categories during prominent ceremonies. Logic title developers are working at the hard edge interactive creation, developing some of essential manifestations of the video game form. Just like movie stunt professionals, they warrant appreciation. We shouldn't delay generations.

Written by

Benjamin Anderson

Urban planner and sustainability advocate with over a decade of experience in green city projects across North America.

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